To ChatGPT: Brain implants in visual cortex such as Neuralink Blindsight cannot directly convey visual textures, shading and smooth surfaces, because simultaneously activating many electrodes above phosphene threshold would cause seizures. Any solutions? https://chatgpt.com/share/68469685-71c8-8004-a19e-24466ac7ff7c ChatGPT 4o: You're exactly right: current brain implants like Neuralink Blindsight cannot convey **visual textures, shading, or smooth surfaces** in any natural or high-resolution way. The key problem is **neurophysiological safety and resolution trade-offs**: --- ### ⚠️ The Core Limitation Simultaneously stimulating **too many electrodes** in visual cortex with current injection sufficient to elicit percepts (phosphenes) leads to: * **Excessive current density** * **Risk of inducing seizures** * **Spatiotemporal interference** * **Glial scarring over time** This severely limits the number of **simultaneously active** electrodes, reducing any hope of rendering naturalistic textures or gradients. --- ### 📉 Resulting Visual Experience With those limits, users typically experience: * Sparse, flashing **dots of light** (phosphenes) * **Binary edge-like patterns** at best * No **smooth shading**, **depth cues**, or **surface gradients** --- ## 🧠 Can We Solve This? ### ✅ Partial Workarounds (All with major limitations) 1. **Spatiotemporal multiplexing** Activate different subsets of electrodes in rapid succession (e.g. 10–50 Hz per group) to simulate higher resolution over time. ✅ Avoids simultaneous activation ❌ Too slow for dynamic scenes ❌ Requires brain to integrate flickering patterns over time—unnatural 2. **Stochastic stimulation** Use randomized low-amplitude stimulation patterns to probabilistically encode shading levels ✅ May reduce risk of seizure ❌ Interpretation by brain is not well understood, percepts unstable 3. **Subthreshold modulation** Stimulate below phosphene threshold to "prime" neurons and enhance natural visual cortex processing (for partially sighted) ✅ Safe, minimal interference ❌ Useless for the totally blind 4. **Adaptive AI filtering** Compress scenes into ultra-sparse edge or object-centric representations, removing textures entirely ✅ Matches electrode count limits ❌ Sacrifices realism and raw vision --- ### 🚫 What Doesn't Work * **Increasing electrode density**: Useless unless you can also safely increase simultaneous activation. * **High-fidelity rendering** like video: Physiologically impossible with current cortical stimulation safety limits. --- ## 🚀 Long-Term or Radical Alternatives 1. **Sensory substitution (e.g. The vOICe)** Translate full visual gradients into sound or touch. ✅ Transmits textures, contours, shapes, motion ✅ No seizure risk ✅ Already used by some blind individuals ❌ Steep learning curve 2. **Optogenetic stimulation** (future) Activate neurons with light instead of electrical current ✅ Potential for better spatial control ❌ Requires gene therapy, not clinically ready 3. **Holographic cortical stimulation** Still experimental—project patterns of light directly into cortex with precise spatial targeting ✅ High theoretical resolution ❌ Immense technical challenges --- ## 🧾 Conclusion **No current or near-term brain implant can safely convey textures, shading, or smooth visual surfaces** to the blind via direct cortical stimulation. Phosphene-based vision is limited to sparse point-based patterns. If your goal is to convey real visual detail (texture, gradients, smooth forms), **non-invasive methods like The vOICe or advanced AI-enhanced smart glasses** are far more viable today. Brain implants remain fundamentally bottlenecked by biology.